Initiative Tracker
Paste a list of combatants with their initiative rolls to get the turn order instantly, with an optional dexterity tiebreaker. Sorts in your browser.
Turn order
How it works
Combatants are sorted from highest initiative to lowest. When two tie, the higher dexterity (the optional third value) goes first.
Your encounter list never leaves your browser, nothing is uploaded or stored.
What this does
An initiative tracker takes a list of combatants with their initiative rolls and gives the turn order instantly, with an optional dexterity tiebreaker.
How to use it
- Add one combatant per line.
- Enter name, initiative, and dexterity.
- Sort to get the order.
- Run the encounter top to bottom.
How it works
Combatants are sorted high to low by initiative; ties go to the higher dexterity value in the optional third field.
Understanding your result
The order is simply highest initiative first, with the optional dexterity field breaking ties so you do not stall on a coin-flip mid-combat. Acting earlier is a real advantage, it lets you control positioning and focus fire before enemies move, so initiative bonuses matter more than their small number suggests.
Example
An 18 beats a 12, and two 15s are split by dexterity.
Sources & methodology
Last updated .
Frequently asked questions
How are ties broken?
When two combatants share an initiative, the one with the higher dexterity value (the optional third field) goes first.
What format does the list use?
One combatant per line as name, initiative, and an optional dexterity tiebreak, separated by commas.
Is my data kept?
No. Your encounter list stays in your browser and is never uploaded or stored.
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